♞CHESS:
AN AI LESSON

FREE 10-PART COURSE · BEGINNER TO CLUB PLAYER

How to Make a
Middlegame Plan

You finished the opening, your king is safe—and now what? This course gives you a repeatable way to read a position, choose a target and make your pieces work together.

Read the lessons in order the first time. After that, return to whichever skill your games are asking for.

Begin lesson 1 →

LESSON 1 · THE FOUNDATION

The Planning
Checklist

Check safety and tactics, compare the position, choose a target and build a short plan.

Begin the course →
LESSON 2 · PIECE ACTIVITY

Improve Your
Worst Piece

Find the piece doing the least and give it a useful route, job or exchange.

Read lesson 2 →
LESSON 3 · TARGETS

Weak Pawns
and Weak Squares

Tell temporary targets from lasting weaknesses and attack them with enough pieces.

Read lesson 3 →
LESSON 4 · ROOK PLAY

Open Files
and Rook Activity

Contest files, enter on the seventh rank and know when a file is actually useful.

Read lesson 4 →
LESSON 5 · STRONG SQUARES

Build and Use
Knight Outposts

Create protected squares, install a knight and decide whether it can really stay there.

Read lesson 5 →
LESSON 6 · BISHOPS

Good Bishops
and Bad Bishops

Judge bishops by their future, then improve the pawn structure or exchange the problem piece.

Read lesson 6 →
LESSON 7 · PAWN PLAY

Choose the Right
Pawn Break

Use pawn breaks to open lines, challenge a centre and change the position at the right moment.

Read lesson 7 →
LESSON 8 · EXCHANGES

When to
Trade Pieces

Trade with a reason: remove defenders, reduce danger, improve an ending or preserve an attack.

Read lesson 8 →
LESSON 9 · DIRECTION

Kingside, Queenside
or Centre?

Let space, pawn chains, king safety and piece placement tell you where to play.

Read lesson 9 →
LESSON 10 · PUT IT TOGETHER

Build a Complete
Plan

Work through a full position, compare candidates and adjust when your opponent fights back.

Take the final lesson →